Hello,
I am using Jog() and StartMoveTo() in KMotion_dotNet. I'd like them to have the same velocity, however they seem to use different velocities.
If I set JogVelocity to 5000 then call Jog(), the motor moves at speed A.
If I set Velocity to 5000 then call StartMoveTo(), the motor moves at speed B which is much slower than speed A.
There must be some conversion factor that I'm missing. I tried dividing JogVelocity by CPU and the speeds were much more similar, but still not exactly the same. I'd appreciate any enlightenment.
Thanks!
Neville